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      <title>RunUO Documentation - Class Overview - UOAMVendorGenerator</title>
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      <h4><a href="../namespaces/Server.html">Back to Server</a></h4>
      <h2>UOAMVendorGenerator</h2>
      (<font color="blue">static</font>) <font color="blue">void</font> ClearSpawners( <font color="blue">int</font> x, <font color="blue">int</font> y, <font color="blue">int</font> z, <!-- DBG-0 --><a href="Map.html">Map</a> map )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Generate_OnCommand( <!-- DBG-0 --><a href="CommandEventArgs.html">CommandEventArgs</a> e )<br>
      (<font color="blue">static</font>) <font color="blue">int</font> GetSpawnerZ( <font color="blue">int</font> x, <font color="blue">int</font> y, <!-- DBG-0 --><a href="Map.html">Map</a> map )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Initialize()<br>
      (<font color="blue">static</font>) <font color="blue">void</font> MakeSpawner( <font color="blue">string</font>[] types, <font color="blue">int</font> x, <font color="blue">int</font> y, <!-- DBG-0 --><a href="Map.html">Map</a> map )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Parse( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> PlaceNPC( <font color="blue">string</font> sx, <font color="blue">string</font> sy, <font color="blue">string</font> sm, <font color="blue">string</font>[] types )<br>
      (<font color="blue">ctor</font>) UOAMVendorGenerator()<br>
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